Posts Tagged ‘Materials’
A neon effect might be handy for your night time renderings to simulate signage and lighting.
This tutorial on Vray Elite uses the native V-Ray light material (VRayLightMt) as an illumination source.
This downloadable video tutorial uses a self illuminated standard material from max with a V-ray material wrapper (VRayMtlWrapper). Get it here at intrisia.net
You might as [...]
Chaos Group has posted a few new videos showing their realtime rendering used as an active shade renderer in 3ds max.
“The technology is based on a highly optimized raytracing core and is capable of generating fully raytraced images with global illumination at the fraction of the time required for normal rendering. At the same time, [...]
The U.S. Green Building Council established an innovation point for specification of products certified under the Cradle to Cradle (C2C) Certification program.
Find more details here.
Find a list of Cradle to Cradle (C2C) certified Products here.
Watch a video of William McDonough on cradle to cradle design.
A script that allows you to change the properties of VRayMtls, VRayLightMtls, VRayFastSSS, Standard & VRayMtlWrapper mats across the scene, selection or material editor. I used it to change the intensity of many different light emitting, different colored objects across the scene. You can get it at ScriptSpot.